Zoltan Dezso
Nationality: Hungarian
Email: dezso.zoltan gmail.com
Languages: English (Fluent, TOEIC 980), Japanese (Fluent, JLPT 1), Hungarian (Native)
TL;DR
- 8 years work experience in web development, 6 years in mobile
- 4 years work experience in game development, 5 shipped titles for mobile
- 6 years work experience with C#, 3 years with Unity
- Experience leading small teams
- Experience with agile practices, 3 years with Scrum
- Solid background in computer science
Work Experience
January 2013 - Present: Software Engineer
Smartphone game development with Unity/C# and Ruby.
Unity
Ruby
- Core developer of upcoming MORPG title (unity/rails)
- Core developer for the golf game “Eagle”, #1 in app store ranking with over 1M installs (unity/padrino)
July 2012 - December 2012: Acquired by Klab Inc. Software Engineer
Smartphone game development in Lua, C++.
C++
Lua
- Core developer of the rhythm game Lovelive, #1 in app store rankings with over 7M installs and used as the basis for the upcoming Glee rhythm game (lua/c++)
- Developed the rhythm game part of the game
- Customized the in-house game engine to support rhythm game-specific features
February 2011 - July 2012 : Software Engineer
Social mobile web game development with Ruby on Rails
Ruby
MySQL
- Core developer of the smartphone web-based social game “Rody” the flagship release title of a new social network “i-sky” (rails/javascript)
- Developed the complete backend
- Directed the technical portion of frontend development (javascript/adobe edge)
- Developer on the feature-phone web-based social game “Restaurant City” in cooperation with EA/Playfish Japan
- Worked on the backend in a team of two (rails)
- Developer on the feature-phone web-based social game “Dragonball” in cooperation with Bandai Namco Games
- Worked on the backend in a team of two (rails)
June 2008 – January 2011 : Senior Software Engineer / Technology Group Manager
3D virtual world infrastructure development
C#
C/C++
Ruby
MySQL
.NET
Irrlicht
Asterisk
FreeSWITCH
Amazon EC2
- Core developer of 3Di OpenSim server and client (c#/c++)
- Core developer of 3Di OpenSim Enterprise Server, collaborating with clients such as NTT Group, Sanwa Supply, ALC Inc.
- Core developer of 3Di OpenViewer, a web-based 3D client
- Proposed and developed international on-demand online virtual seminar service (c#/rails/c++)
- Developed web-based server management infrastructure (rails/aws)
- Developed VoIP infrastructure (c++/asterisk/freeswitch)
- Developed web-based 3D behavior analysis and visualization tools (ruby)
September 2006 – June 2008 : Software Engineer / Program Group Manager
Mobile web development in Ruby and PostgreSQL.
Ruby
PostgreSQL
- Development of official mobile sites
- Developed first outside contract site “Hayate no Gotoku” for Shogakkan Music and Digital Entertainment, that withstood traffic during TV broadcast of the anime series of the same title
- Developed outside contract site “Zettai Karen Children” based on the anime series of the same title for Shogakkan Music and Digital Entertainment
- Worked on official mobile sites for popular JPOP artists such as Yoshii Kazuya, Sing Like Talking
- Developed mobile BBS system for the official site for Yoshii Kazuya
- Developed and maintained a specialized framework used internally in over 30 sites
- Developed CMS and reporting framework
- Developed emoji conversion library
- Administered 20+ linux servers
- Managed the Programming Group
- Interviewed, hired, managed and mentored a development team of 6
- Negotiated and collaborated with outside partners
September 2005 – September 2006 : Intern, Multimedia Laboratory
C/C++
C#
Matlab
- Researched techniques of analyzing laser-scanned 3D human models
- Implemented model matching algorithm in Matlab and C#
- Developed 3D visualization tool for the matching process
- Designed and implemented a modified octree to speed up minimum distance calculation
- Researched model dimensionality reduction using principal component analysis
April 2004 – September 2005 : Software Engineer (part time)
Internal reporting system for interactive television voting system over SMS/IVR
PHP
Oracle
- Developed internal reporting framework in PHP and Oracle/MySQL
- Developed certified drawing (sweepstake) system
- Done SQL query and database optimization, introduced materialized views to make reports previously taking overnight to run under a minute
- Provided on-call support and maintenance of Linux servers during live television programs
- Provided on-site support during extremely high-traffic (3000+ SMS/sec) live programs
Open-source activities and projects
Certifications
- 2010 Ruby Certified Programmer (Gold)
- 2008 PostgreSQL Certified Engineer (PostgreSQL 8 Silver)
- 2007 Oracle Certified Associate DBA (Oracle 10g)
- 2007 Microsoft Certified Technology Specialist SQL Server 2005
- 2008 Microsoft Certified Technology Specialist .NET 2.0 Windows Applications
- 2007 Microsoft Certified Systems Administrator
Education
September 2004 –September 2006 (unfinished) PhD, Intelligent Systems
Budapest University of Technology and Economics, Hungary
September 1999 –June 2004 MSc, Information Technology
Budapest University of Technology and Economics, Hungary
Publications
- Analyzing human motion using ultrasound-based motion capture (2004, MicroCAD, Hungary)
- Efficient erasable watermark embedding in medical images (2004, INES)
- Motion Capture vs traditional medical examinations (2005, SETIT, IEEE)
- ExtSim: A Flexible Data Mapping and Synchronization Middleware for Scientific Visualization in Virtual Worlds (2010, Journal of Virtual Worlds Research)